Nullrune
Chapter I — Background Removal

A pocket grimoire for solo developers.

Small, sharp tools that do one thing well. Free forever, quietly improving. The first rite strips backgrounds from any image in your browser — no account, no upload, no limit. Your art never leaves the page.

OPEN ON THE DESK // 4 chapters inked // 4 drafting
// folio.01 — open0xN
status● inked
runtimelocal · wasm
uploadnull
The Index

Every tool is one page of the book.

Nullrune grows a chapter at a time. Each one does a single job a solo builder runs into weekly. Scribed when ready, never before.

  1. I.

    Remove Background

    Inked

    Local color filtering. Sample the background, export a true-alpha PNG. Free forever, no account.

  2. II.

    Object Splitter

    Inked

    Auto-box objects from transparent sheets, rename, refine, and export a PNG bundle.

  3. III.

    Sound Effect Generator

    Inked

    Local procedural game SFX. Tune, audition, branch variants, and export WAV without uploads.

  4. IV.

    Card Forge

    Inked

    Design card layouts, write skill text with inline highlights, drop in art, ship a deck. Local-first, auto-saved.

  5. V.

    Upscale

    Drafting

    Bring blurry renders up to print-ready. Local first, free and quietly improving.

  6. VI.

    Sprite Splitting

    Drafting

    Slice atlas sheets into individual sprites with smart grid detection.

  7. VII.

    Frame Extraction

    Drafting

    Pull animation frames out of GIFs, videos, or spritesheets in one pass.

  8. VIII.

    Palette Forge

    Drafting

    Extract, remap, and lock a palette across a whole asset folder.

Promises

A few promises written on the title page.

The work stays on your desk

Color filtering runs locally in your browser. Nothing leaves the page. Unreleased sprites, client mockups, NDA work — it all stays local.

A real alpha channel, not a white rectangle

Clean edges, defringed alpha PNGs, ready to drop into Unity, Godot, Figma, or Aseprite without extra cleanup.

Free forever, quietly sharper each release

Every model upgrade and edge improvement reaches everyone the moment it ships. No paid tier, no feature wall, no watermark — ever.

One chapter at a time

Upscaling, sprite splitting, frame extraction, palette tools are on the desk. Same privacy stance, same free promise, always one page at a time.

Marginalia

Letters from the margins.

§Is it really free?

Yes. The color filter runs directly in your browser. Use it as much as you want — no account, no limits, no paywall.

§Do you keep my images?

No. The model runs entirely in your browser, so your images never leave your machine. Our servers never see what you process.

§When do the other chapters ship?

One at a time. Upscaling and sprite splitting are next on the desk. The index reflects reality — drafting means drafting, not promised.

§Do I need to sign in?

No, ever. Open the page and use it. Nullrune is anonymous by design — no account system, no tracking.

§How can I support this?

If it saved you time, sending it to one fellow builder who'd enjoy it is the best support there is. Telling me which chapter you want next helps too — the roadmap is shaped by real requests.